![]() They should live in meditation and draw their power from within, not from external forces that could easily mask demonic interference. Knowing that such an order might itself be corrupted if exposed to the power of magic, the Vizjerei deemed it of the utmost importance that these Assassins maintain the purest, most focused minds. This was the birth of the Viz-Jaq'taar, the Order of the Mage Slayers - otherwise known as the Assassins. To further ensure that a similar tragedy could never happen again, they formed a secret order whose sole purpose was to police the mage clans, destroying corruption wherever they found it. The small surviving group of sorcerers, the remnants of the once-great Vizjerei clan, resolved forevermore to spurn Demonic Magics and set about renewing their studies in the Elemental Magics. The ensuing battle was so great it set the very firmament aflame, and when it was complete and the stillness of remorse was all that remained, Bartuc lay dead, Horazon had vanished into self-imposed exile, and the Vizjerei had learned a costly lesson. When at last their fierce rivalry culminated in inevitable violence, the combatants learned too late that they had both been played as pawns by the demonic host. Their diametrically opposed philosophies caused a great schism that split the ranks and tore the Vizjerei clan apart. His brother, on the other hand, grew to sympathize with the demonic powers and felt (with no small influence from the demons) that the demonic forces were best understood by allying with the Hellish authorities so their secrets could be shared freely, and that is exactly what he did. While Horazon viewed demons as a great source of power, he felt that in order to use that power best, you must harness a demon and bend him to your will. Both were equally powerful and ambitious, and both were fascinated by the power one could obtain through the practice of Demonic Magics however, the two differed in their views regarding how best to study demons. In the third century, two brothers rose to dominance from within the ranks of the Vizjerei clan of mages their names were Horazon and Bartuc. Other builds focus around the Martial Arts tree, and some rare utilize item skills, such as the WhirlWind Sin. These builds are powerful, cheap and relatively easy as well as safe to use. Most Assassin builds are Trapsins, Assassins that focus around using trap skills, most often Lightning Sentry or Death Sentry. ![]() There are fire and lightning traps, the latter of which are the most potent. Similar to the Hydra spell, traps become stationary objects that discharge their spells upon enemies. Interesting as the Martial Arts may be, it is the Trap Assassin, or Trapsin, which is the most powerful build type. This makes the Martial Arts Assassin very different from any other class, as she actively requires the player to switch back and forth between two types of skills. More charges equals a more powerful effect. Utilizing charge up-techniques and finishing moves, the assassin builds up charges in a skill in order to unleash it with a finisher. The Assassins weapon of choice is the claw weapon, which she dual wields with high efficiency. They train the mind and body to fight mages and resist their magics. In order to avoid becoming corrupt themselves, the Assassins were trained to fight without using any magic by using traps and fighting in close quarters with martial arts. She is a member of the Viz-Jaq'taar, an order of mage slayers instituted to hunt down rogue sorcerers corrupted by demonic magic. This build will take away some survivability but adds an extra 10 or so levels to your Lightning Sentry allowing you to deal a lot of extra damage.The Assassin is one of the two expansion characters introduced in Diablo II: Lord of Destruction.
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